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Finally!, (money)


Mar 1 2009, 08:31 AM (Post #1)
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I have 10 million Zeny xD
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Mar 6 2009, 05:12 PM (Post #61)
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QUOTE (Jinghao @ Mar 6 2009, 07:49 AM)
It means the more money you have, the less you pay to insure stongue.gif
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Yeah, that's completely fair......by having more money, and more income, you should pay less to keep it......completely fair.


It should be directly proportional, like 4% a month, or something like that.
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Mar 6 2009, 05:26 PM (Post #62)
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QUOTE (Kyosuke Nanbu @ Mar 6 2009, 09:12 AM)
Yeah, that's completely fair......by having more money, and more income, you should pay less to keep it......completely fair.
It should be directly proportional, like 4% a month, or something like that.
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Well, no. 4% a month of 100m zeny is 4m a month. Nobody is going to try stealing my money 1000 times a month.
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Mar 6 2009, 05:38 PM (Post #63)
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How about a percentage that curves towards being flatter as you have more money. It still ends up with, more or less, the more money you have, the more you pay. Like, 4% if you have only 10k, and it flattens towards being only like .5% if you have 100 million.

Also, before determining a price, you would have to know how much money is stolen every attempt, and how much the item that steals money is worth. I can't give suggestions without that info.
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Mar 6 2009, 08:11 PM (Post #64)
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The stealing is probabilistic. If the item costs x and you're trying to steal a*x for some scalar coefficient a, the probability of success is 1/a. A graduated insurance can be something like log10(amount of money) * 10000 / month

So if I have 100 million, that's 80000/month, and someone who has 1 million pays 60000 a month.
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Mar 6 2009, 09:17 PM (Post #65)
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What if there was multiple stealing items, with the cost of each one at a price range different people can afford. When using one, if the other person has no insurrance (protection would probably be better), than you get like 3 times what you paid, or, in the view of the the thief, doubling the money put in. If the other person has insurance, you get nothing.

It would be a money sink, as the original cost of the item is gone.


How about the insurance goes not by how much money the person has, but by post count. The post count is figured into how much money people make per post, right? First, make an assumtion as to how many posts a person should make in a month, then how much money they should get, accounting for post count total, for doing that many posts. Then, you could take a percentage of that amount, and use that as the cost for insurance, per month. That would make it so active members, who are really active, would be paying a really little percentage of thier month's earnings for thief protection, and members who are barely active would be paying a good percentage of their monthly income.

I'll reword that idea later. I am going to go look at how post count figures into money per post.

Edit, I can't find where it says how post count goes into posting zenny.


This post has been edited by Kyosuke Nanbu: Mar 6 2009, 11:00 PM
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Mar 6 2009, 11:58 PM (Post #66)
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i remember it a while back after a zeny reset. it happened after stocks came in. I think it's like 2%?

This post has been edited by Heartless Krab: Mar 6 2009, 11:58 PM
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Mar 7 2009, 12:03 AM (Post #67)
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after a google search, it's in the Origin FAQ in the Origin Center

QUOTE
How much money do I get from making a post?
You get a base of 50 zeny per post, plus 100 zeny for every 20 words you make. You also get a bonus amount of money equal to 2% of your post count. For example, if you have 1000 posts, you get 10 bonus zeny for every post you make. These are cumulative, and can be combined with New Topic and New Poll earnings. (The two above)

http://originxt.com/node/10774

hm. isn't 1% of 1000 posts 10? and 2% be 20?

This post has been edited by Heartless Krab: Mar 7 2009, 12:05 AM
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Mar 7 2009, 12:34 AM (Post #68)
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So, at 2 posts a day, for one month, you make minimum like 3k. Then, you add (PC*.02*60), wich isn't very much. Then, you would have a percentage of that total go for the price of theft protection....

I guess having it go by post count is kind of useless.

If you want to make it so you don't have to do resets as often, you might want to think of removing the debit cards, and putting a flat amount of interest on the bank, for everyone.
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Mar 14 2009, 08:01 AM (Post #69)
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QUOTE (Jinghao @ Mar 2 2009, 02:40 AM)
2. word count
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That's how I can go away for a year, return and still have more zeny than most - the quality and length of my posts, on the whole swink.gif



QUOTE (Heartless Krab @ Mar 4 2009, 06:38 PM)
garlic's new av looks like joe's aim av. so i'm confusing them now =(
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Well you won't have to worry about that any more - it has disappeared FROWN.GIF


QUOTE (Jinghao @ Mar 5 2009, 05:55 PM)
I miss the "steal zeny" item FROWN.GIF

I was thinking of reintroducing the steal money item, and creating another, called "Anti-theft Insurance", which means when people steal from you, you don't lose money.

Of course, the insurance will be incredibly expensive stongue.gif
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I swear to god if you introduce any more stealing/extortion items, I will find a way to ruin your economy and bring it to its knees. Don't do it, or at least make me immune stongue.gif I hated that so bad the last time.
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